![]() WormBlood seems more like a way of giving another healing item when the player has many healing items already, though I suppose it has its uses in Impossible. WormHeart doesn't seem that useful because there are often enough healing items in the game already, and toxins aren't that common. So which one of these implants do you like the best? I like the WormMind implant the best as it provides a 1/4th damage reduction for people not heavily using psi and still having psi hypos, which makes it pretty useful especially for Hard or Impossible. ![]() WormBlood lets the player eat worm piles for health, I think it heals 10 points. WormHeart heals the players and gives toxin immunity, but injects a lot of toxins once it runs out of power or is removed. One implant, WormMind, makes the player take 1 out of every 4 points of damage from psi instead of health, effectively reducing damage by 1/4th. System Shock 2 has annelid implants which require high research and rather than boosting stats directly, give other effects. Identification of mono- or poly-specific monoclonal antibody to Porphyromonas gingivalis heat-shock protein 60.
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